Dragon Quest XI S Casino Guide: how to get rich fast - or ...
- Dragon Quest XI S Casino Guide: how to get rich fast - or ...
- How to win at roulette [Tutorial] :: DRAGON QUEST® XI ...
- Dragon Quest XI Casino Hacks : dragonquest
- Casino nerfed? :: DRAGON QUEST® XI: Echoes of an Elusive ...
- is there a trick to the casino? - Dragon Quest XI: Echoes ...
- Dragon Quest XI: Echoes of an Elusive Age - How to Easily ...
- Dragon Quest 11: All The Best Ways To Earn Gold Easy ...
- Easiest Method to Farm Tokens & Gold - DRAGON QUEST XI ...
- best way to farm casino tokens? - Dragon Quest XI: Echoes ...
dragon quest xi casino token farming
dragon quest xi casino token farming - win
Dragon Quest True Best Equipment Guide
So, I want to make a clear and concise guide for any players who recently picked up Dragon Quest XI S: Echoes of an Elusive Age and Have finally entered the Post Game or for people who have already played the game and just want to make sure they have the best gear. If I make any mistakes, please let me know!
First, lets start with the
Accessories for each character: The best accessory in the game Hands Down is the
Catholicon Ring. 2 For each character ensures you will not have to deal with ill effects such as sleep or confusion. This means you will need 16 gold bars, 160 perfect panacea, 32 royal rubies, and 48 Red Wood … Goodluck! You can craft this ring through the book Kings of the Rings, found in a chest in the Disciple's Trial - Cruel Crypt
Some Key books you will need for forging (a lot of weapons require these; I usually refer to these when I say forging):
Hero's Book of Basic Weapons, is found in the Tower of Lost Time.
A Hero's Book of Better Weapons , found in the Disciple's Trial - Eerie Valley
A Hero's Book of Brilliant Weapons, found by getting all wishes from Drustan.
Big Hitters of the Battlefield, found in the Luminary's Trial - Citadel Of Spite
Making Things with Metal Kings, obtainable after turning in 110 mini medals
Note:
u/n00bavenger brought up a great point about armor. For a lot of characters, Exotoga and Seraph's Robe can be better than some of the armor I have listed. Its your choice but some of these can be better or worse than the armor listed below.
These will help you get a majority of the best gear. If a item is listed with no item location, presume you can get it from the above books.
First, lets start with the Hero.
Hero Weapons: I cant really recommend anything as all are great, but dual wielding is good for damage and shield is good for defense. Your choice. - For Swords, the best swords are the Supreme Sword of Light and the Hypernova Sword. These dual wielding will net you the most damage. You can get these item through: The story for the Supreme Sword of Light, if choosing "give me a powerful weapon" from Drustan and through the forge for the Hypernova Sword. You will need the sword you obtain from the fortress of fear or First Forest Whale Way Station if missed.
- For Sword and Shield, the best sword is the Supreme Sword of Light and the best shield is Erdwin's Shield, exclusive to the Hero. You can get Erdwin's shield from: 100 minimedals turned in.
- For Greatswords, the best Greatsword is the Brilliant Blade. You can get this item by: Completing the Wheel of Harma: Final Trial.
Gear:
- For Headgear, the best gear is Erdwin's Coronet. You can get this item by: Chests in the Luminary's Trial: Citadel of Spite.
- For Armor, the best gear is Erdwin's Tunic. You can get this item through Chests in the Luminary's Trial: Citadel of Spite.
Erik
Weapons: I would recommend daggers for their status effects, but its your choice.
- For Daggers, the best daggers are the Dynamo Dagger and the Timeshear. These items are obtainable through: the forge for the Dynamo Dagger. You will need the Dagger you obtain from turning in 65 Mini medals at L'Académie de Notre Maitre des Médailles, Upgrade through aforementioned books. The Timeshear is obtainable through The forge, with a aforementioned book.
- Swords: The best swords are the Metal King Sword and the Hell Sabre. The Metal King Sword is found through: the aforementioned books. The Hell Sabre is found through a 1/128 drop chance from a Barbatos found at Mount Huji or Champs Sauvage Whale Way Station.
- Boomerangs: The best Boomerangs are the Galaxarang and Hunter's Moon (has lower attack than the Metal King Goomerang but the Hunter's Moon does full damage). You can get the Galaxarang through: the forge, obtaining the Meteorang through the Manglegrove Whale Way station. You can get the Hunter's Moon through: forging. You can get the Metal King Goomerang from the aforementioned books at the top.
Gear:
- For Headgear, the best headgear is the Pirate King's Cap, obtainable from Lonalulu post game quest; saving Kai at the strand.
- For Armor, the best armor is the Pirate King's Coat, obtainable from Cobblestone's shop after repairing it.
Veronica
Weapons: I would recommend Heavy Wands
- Heavy wands: Aurora Staff (or God Bird Sceptre, but I personally would recommend this on Rab due to the unnecessary use for Veronica , given her high magical might already (999 with best equipment), plus the special effect is good on her and this Staff gives her more Mending.) You can get this weapon through wheel of harma 3rd trial and then upgrading the weapon through aforementioned books.
- Whips: Hellbeast's Leash (or Über Gringham Whip but I give that to Sylvando since I think Sylvando has more uses for it compared to Veronicas heavily favored magic side). This can be found through Forging in the aforementioned books
Gear:
- For Headgear, The best headgear is the Crown of Eternity, obtainable from Forging, from a recipe book in the Sage’s Trial – Hoarder’s Keep
- For Armor, the best armor is the Gown of Eternity, obtainable from same as Crown; Forging.
Serena
Weapons: I would recommend Wand + shield
- For Wand and Shield, The best wand is the Faerie King's Cane and the Metal King Shield. These are obtainable through Wheel of Harma Final Trial for The Faerie King's Cane and the Shield through Aforementioned books.
- For Dual wielding, the best wands are the Faerie King's Cane and the Sceptre of Time. The Sceptre of Time is available through the book If I Could Turn Back Time found in Luminary's Trial: Citadel of Spite.
- For Spears, the best spear for her would be the Metal King Spear, found in aforementioned books
Gear:
- Headgear: The best headgear is Serenica's Circlet Found in the Sage's Trial - Fierce Forest
- Armor: The best armor is Serenica's Surplice found in the Luminary's Trial - Citadel Of Spite
Sylvando
Weapons (based on charm): Primarily whatever gives you the most charm as those are the abilities you will use most
- Whips: The best whip is the Über Gringham Whip, obtainable through aforementioned books, with the base weapon available at the Octagonia Casino for 750,000 Tokens
- Swords: The best Swords are two Shamshir of Light. The Shamshir of Light is obtainable through Aforementioned books (can craft multiple)
- Knives: The best knives are two El Stupendo. El Stupendo can be found through aforementioned books (can craft multiple)
- Shield: Sylvando can have a shield with all his weapons besides the whip, so if you do not want to dual wield, use either the Shamshir of Light or El Stupendo with the Metal King Shield, Obtained through aforementioned books or if you are going for a pure charm build (although I would recommend some defense) then the Silver Shield is your best bet, obtainable at the trial island shop (33000)
Gear
- Headgear: The best headgear is the Tiara Tremendísima, Found in the Recipe Book: Glam Gear for Go-Getters, from turning in 90 minimedals
- Armor: The best armor is the Gladder Rags, found in the same book as the headgear
Rab
Weapons: Wands are highly recommended
- Heavy Wands: Best wand is the Godbird Sceptre, but this can be swapped with Veronicas aforementioned Heavy Wand. The Godbird Sceptre can be found in Tickington, after Clearing the Hall of Remembrance - Level 3
- Claws: Best Claws are the Xenlon Claws, found through Upgrading the weapon received from the Wheel of Harma: Third Trial and using the aforementioned books.
Gear:
- Headgear: Apollo's Crown is the best headgear, obtained through the Recipe Book: A Guide to Godly Get-Up, rewarded for completing the Wheel of Harma's Final Trial
- Armor: Potentate’s Pallium is the best armor, obtained through the recently mentioned book
Jade
Weapons: Spears are preferred
- Spears: Split-Pot Poker found through upgrading the weapon you receive through a chest in either the Fortress of Fear or the First Forest Whale Way Station
- Claws: Personally, claws are useless, but I would recommend the Deicimators (the Xenlon claws are better but the Deicimators are exclusive to Jade. You can swap them with Rab but in my opinion they are useless). You can get the Deicimators through the aforementioned books
Gear: (In the switch version, there is a gear that makes you literally invincible, so I will list the best gear and the kinda cheaty gear.)
- Headgear: The Xenlon Hair Ring found through the recipe book Shine On, Xenlon, obtained in the Wheel of Harma - Fourth Trial
- Armor: The best cheaty invincible armor is the Hare-Raising Suit, obtained from defeated the incredibly difficult Superboss The Timewyrm, after beating Calasmos and Tickington (End of Time)
- Armor: The best non-cheaty armor would be the Xenlon Gown, obtained from the aforementioned book
Eight (Hendrik)
Weapons: Anything works, but I prefer Axe and shield
- Axes: The best axes are the Galaxy Axe and the Kairos Cleaver. The Galaxy Axe's base weapon can be obtained from a chest in The Battleground and upgraded through aforementioned books The Kairos Cleaver can be obtained through aforementioned books
- Greatswords: The second best Greatsword is the Metal King Gooreatsword (the Brilliant Blade is the best but I prefer that on Hero but you can swap the two). This can be obtained through Aforementioned books
- Swords: The best Swords are Drustan's Sword and the Metal King Sword. You can get Drustan's Sword in the Luminary's Trial - Citadel Of Spite and the Metal King Sword through aforementioned books
- Shield: You can dual wield everything but Greatswords, so the best Shield for when you're not dual wielding is Drustan's Shield, obtainable from the Sage's Trial - Hoarder's Keep. This is best paired with the Galaxy Axe or Drustan's Sword
Gear:
- Headgear: Drustan's Helm, found in The Disciple's Trial - The Eerie Valley
- Armor: Drustan's Armour, found in The Luminary's Trial - Citadel Of Spite
Finally, For item farming, the best characters with accessories and gear are:
Erik: Accessories are Pirate King's Pendant and Bunny tail. The best armor for him is the Vest for Success
Jade: Two bunny tails and Uniforme Chic de l'Académie
Veronica: Two bunny tails and Uniforme Chic de l'Académie
Serena: Two bunny tails and Uniforme Chic de l'Académie
The Bunny Tails can be stolen/dropped by Bunicorns
The Uniforme Chic de l'Académie can be bought at the Quester's Rest in the Alter of the Starry Skies book in Tickington
The Pirate King's Pendant can be obtained through post game story events
The Vest for Success can be found through the quest Richie's Rock-Hard Roulette Challenge (Octagonia)
I really hope this guide goes appreciated. If I missed anything or I got something wrong let me know. If the spoiler text is too much, let me know and I will remove it.
Feel Free To Use This or Share This Without Credit as I Just Want to Be Helpful!
I Hope You Enjoyed This Guide!
submitted by SethDaBest to dragonquest [link] [comments]
A Retrospective on my first playthrough of DQXIS
tl:dr (cause this is a long one): DQXIS is a fun game with memorable characters and a memorable world, and only loses steam in the final act.
I just beat XIS's post-game bonus boss, effectively finishing my fist (semi blind) campaign at 160 hours. As this is my first Dragon Quest game, I thought I'd give my thoughts on my experience, and the ups and downs of my cumulative play time. This is a minor spoiler retrospective, as a heads up.
Before I start, I want to say that I went into this game with only the knowledge that Hero was in Smash Ultimate, and a passing understanding of Dragon Quest mechanics from a playthrough of IV on YouTube. I had no idea about the more intricate mechanics of the game (Fun-Sized Forge, pep powers, character building). When presented with draconian options, I shied away from all of them, afraid that I'd run into a roadblock, look up strategies online, and spoil myself with mid to end game story beats. In short, I came in with basic knowledge, and chose the most basic options for the game.
What happened next?
I ended up loving almost every second of this game...but not without a few personal stumbling blocks along the way.
The introduction is a bit slow, but after that, the game absolutely took off. Enemy designs run the gamut from cute to intimidating to eerie, and no enemy type feels derivative of another. My personal favorite monster class is the spitzfire and its recolors, mixing adorable and badass into one big ball of fluff and hate. The locales visited are all very distinct; most RPG's I've tried have some incredibly forgettable towns and dungeons, yet at the end of this game, I feel I could recite them all by heart. Weapon choice starts limited, but grows larger and larger as the story progresses. In most RPGs I've played (which isn't a lot, mind) every character could only use one weapon, it was a breath of fresh air to have some characters who could spec into multiple weapon types. Erdrea isn't just big, it's dense, and chock full of regional flavor and tone.
Speaking of characters, the supporting cast of XIS is immaculate. The game presents you with a party that appears to be nothing but a stereotype, then expands their character to really make you care for them. Got a roguish thief who only seems to be in it for the loot? Turns out he's roaming the world out of guilt for not being able to save his not-dead dead sister. A flamboyant clown who's abilities make him seem even more provocative? He's an AWOL knight who ditched his training to pursue a career in entertainment and fears his mentor won't understand his path. Even flat characters without an exciting backstory absolutely get more interesting over the course of their adventure as events unfolded.
The biggest story beat in this game is by far the Fall of Yggdrasil, and I want to praise the game for showing off the ramifications of the literal source of the afterlife die. I know that the side stories weren't in the original version of the game, but they add a ton of depth here. Towns are getting ransacked by simple fishermen, a warrior city is converted to a casino, and an entire kingdom is flattened almost overnight. Smoldering boulders tossed from the impact are scattered all over the world. One of the party characters literally dies to save the others. The apocalypse is real in the second act, and I felt the overwhelming despair that hung over Erdrea and the party.
The quality of the second act, unfortunately, really brings down the quality of the third act by comparison, and this one of my major complaints about this game. After losing so much and building so much character depth, only for it to retcon everything and give me the same lighthearted world I saw just before Yggdrasil fell kinda put a brake on my momentum. The story transitions from a story about restoring a broken world (that still isn't fully healed by the end, continuing to give impact to the fall) to a generic save the world plot. Not helping matters was the amount of grinding I had to do to stand a chance against the final act final boss and bonus bosses. It wasn't just exp grinding, since that was easy enough to do with the token and money farming methods widely known online. However, grinding for seeds and materials severely dampened my joy to face the final post game bosses.
Aside from the third act, XIS is absurdly good at feeding you information and mechanics as you need them. When I thought my progression was going to be limited by levels, character building let me made a highly customizable party of my choice to play around with and experiment on (until, of course, the third act, where nearly everyone's trees are maxed anyways). When I started to feel under-equipped, Erik gave me a means to make your own equipment. As fan of games that let you make, improve, and hoard a plethora of armor and weapons (a la Monster Hunter and Breath of the Wild), I really enjoyed the forge. When I felt that battles were starting to become stale, Pep up and pep powers added an extra layer of depth and excitement to the game. I especially enjoyed how pep powers weren't just attack skills; they could affect every aspect of battle.
submitted by Chourakki to dragonquest [link] [comments]
DQXI Puerto Valor Poker Bot
| My brother has been playing the new Dragon Quest and he wanted to buy the Platinum Powersword and Lighting Lance from the casino as early as possible, but it is really rather tedious to get all those tokens. Earlier when playing Ni No Kuni II we set up macros to farm for max stats, so we figured there might be a way to automate this. The solution required a bit of computer vision to detect hands and the current game state, some logic to actually play poker, and a way to send inputs to the PS4. With a bit of tinkering komefai's PS4Macro utility, we got our CV python script controlling the PS4 through Remote Play. The type of poker played is a little strange, but we found a description of an algorithm to play a very similar version of the game. While it isn't a perfect fit, it was good enough to get going. When it won a hand, the program was set to play a few rounds of double or nothing until the winnings exceeded a preset amount. After everything was hooked up, the program would win on average ~475 tokens a minute. That translates to 684000 every 24 hours, which is definitely enough for the original goal. But since all this was already built, we decided to check if it was worthwhile for farming gold. Of the non-unique items in the shop, the one with the best token-gold conversion rate is the Mercury's bandanna, which you can buy for 2500 tokens and sell for 1050 gold. This means the 684000 tokens per day converts to 287280 gold per day. Since making the program, we've gotten to the second half of the game and are able to play at the red table, which allows for potentially 10x profits. I still need to collect more data on the red table to see if it has similar win rates (currently it looks to be a bit lower). Of course converting tokens to bandanas to gold takes some time as they don't let you buy more than one at a time, but that is easily done with a macro ( at a little over 6 purchases a minute, it takes ~15 minutes to buy 99...). Here's a video of it running through a game, nothing too interesting. You can see the python script outputting the inputs as press x/o/right/down. https://reddit.com/link/9inekk/video/9djnoz0c5ao11/player Optimal Strategy From the beginning we knew double or nothing is stacked somewhat in your favor. It'd be bad experience and game design if it was actually a 50% chance, especially since the most common hands require you to win at least one round of double or nothing to turn a profit. And since you can't win a hand every time you play, you need to win several double or nothings to really get any real winnings. Assuming the win rate is fixed, playing 100 rounds of double or nothing on a two paithree of a kind results in the following chart. The more rounds you play, the less often you'll win. By 9 rounds, you'll probably only win one round out of 100 (but remember, it is also possible you could lose them all). Rounds | Cost | Games Won | Games Lost | Winnings | Profit | Formula | bid * games | games * probabilityrounds | 100 - Games Won | 100*2rounds * wins | winnings - cost | 0 | 100*100 | 100 | 0 | 100*100 | 0 | 1 | 100*100 | 100*0.61 = 60 | 40 | 200*60 | 2000 | 2 | 100*100 | 100*0.62 = 36 | 64 | 400*36 | 4400 | ... | | | | | | 9 | 100*100 | 100*0.69 = ~1 | 99 | 51200*1 | 41200 | This means given a fixed win rate over 50%, you should play as many double or nothing rounds as you can manage, such that you only win once. That number of rounds really depends on how long you are willing to play. Given millions of hands the risk of not winning one late round double or nothing essentially disappears. Now this all assumed that the chance of winning double or nothing stayed constant. In actuality, it starts at around 80 percent and seems to drop slowly the more rounds you play. Data Blue Table Double or Nothing Win Rates by Round Round | Win % | Samples | 1 | 78% | 8254 | 2 | 76% | 6525 | 3 | 76% | 4572 | 4 | 73% | 1408 | 5 | 59% | 532 | 6 | 58% | 236 | 7 | 72% | 83 | Blue Table Hand Win Distribution Hand Type | Reward | Total | Percent of Hands | Royal Jelly Flush | 50000 | 2 | 0.01% | Royal Flush | 10000 | 7 | 0.04% | Five of a Kind | 5000 | 31 | 0.16% | Straight Flush | 2000 | 368 | 0.15% | Four of a Kind | 1000 | 372 | 1.92% | Full House | 500 | 752 | 3.92% | Flush | 400 | 342 | 1.78% | Straight | 300 | 372 | 1.94% | Three of a Kind | 100 | 2806 | 14.64% | Two Pair | 100 | 2370 | 12.37% | Nothing | 0 | 12084 | 63.06% | The above table shows how often the joker wild algorithm manages to win hands. From casual inspection it seems to do a pretty good job. All in all, pretty happy with the results. It can make a respectable amount of money with no extra effort, and it got a number of accolades that would have taken a long time to get in the casino (1000000 tokens and a royal jelly flush). As it collects more data, we'll have a better picture on the probabilities of everything. tl;dr Built a bot to play poker in Puerto Valor. Playing more rounds of double or nothing nets you more money in the long run. First round's win rate for a 100 token hand is 78% and decreases slightly after each round. I suggest going for at least four rounds of double or nothing, but it depends on how long you are going to play. You can check out the code for it on github. -Edit Fixed formatting and links submitted by smash-data to dragonquest [link] [comments] |
dragon quest xi casino token farming video
Kevin Thielenhaus / Features / Dragon Quest XI: Echoes of An Elusive Age, Guides, PS4 / If you want to stay ahead of the curve and stay stocked-up on the best gear, you’re going to need lots of ... Zone out and then back into casino to autosave. Turn those 200 tokens into 2000 tokens via poker+double up. Zone out and then back into casino to autosave. 1. Move to the 10-token backwall slots with 2,000 tokens. Use max bet on slots for 1-2 hours. That SHOULD be enough to get you at least 100k or more depending on luck. 2. Dragon Quest XI Casino Hacks. I'm trying to get more tokens at the Casino and I found a few different approaches. ... Additionally, place 1 token at each slot, this way you guarantee a jackpot in case the ball hits the marker (Honestly all jackpots I had were not at 12 nor 14, ... When I got that quest I didn't even attempt it because I figured it was a waste of time. I got the costumes needed from the rewards using slots and moved on (500 token auto playing on the crappy slime quest slots until I got 1800, then 10 token regular slots until like 60k and then 100 token slots from there on). DRAGON QUEST® XI: Echoes of an ... As you might know there is a certain side quest that requires you to win the roulette jackpot at the second casino. This side quest is driving players crazy because it's based on pure luck. Or is it ... I ended up putting a token on whatever number started getting hit the most frequently, and after a few ... For Dragon Quest XI: Echoes of an Elusive Age on the PlayStation 4, a GameFAQs message board topic titled "best way to farm casino tokens?". Maybe I just don't get the casino and I'm doing it wrong. I've seen some videos where people are making lots of tokens using the "auto spin" feature on the hot property machines. I have tried like 10 times and I see no machines, even hot property ones, with more than 1-3. In the videos I se payout bonuses in the 70's and I could have sworn I was seeing payout bonuses of like 30-40 yesterday. How to easily make tons of casino tokens. Other Dragon Quest XI Guides: How to Get the Mount Olympian Achievement. How to Get the Swordsmith of Light Achievement. How to Get the Big Hitter Achievement. How to Get the Mooteorologist Achievement. How to Get the Puff-Puff Dragon Quest XI S Casino Guide: how to get rich fast - or go broke by Chao Min Wu on 27 September, 2019 A common reoccurring mini-game in the Dragon Quest series is the Casino.
dragon quest xi casino token farming top
[index]
[9821] [5367] [731] [347] [6367] [4419] [8339] [5950] [9707] [7799]
dragon quest xi casino token farming
Copyright © 2024 top.tabking.online