Casino heist in story mode? (Or my game is buged af)
So I was playing story mode and then I came across the diamond casino. I checked a place with an arcade in online and now there is also an arcade on that same spot. Is this a new dlc for ofline?
Bellagio Hotel/Casino. Exterior loosely modelled on the real Bellagio in Las Vegas. Interior has a playable slot machine (turn sfx on for jackpot noise) and two other playable casino games. Made on PS4 Normal mode, Euclid Galaxy
So me and my friends were doing the Casino heist Big con hard mode Gold... and my friend got all the weapons in the game Including a RAILGUN can someone explain how this happened (btw we play on Xbox one)
So while playing casino heists got a network error and the game put me in a free mode session, but didnt get me out of the casino. I could explore the vault as the door just worked like any door in the game, being able to be pushed and pulled. Wall looks destroyed even though it was sneaky approach
Zombie mode rewards are a complete shambles and need massive overhaul in S3 or the mode will completely die. We shouldn't get a reward if we already own it,come on, 4 games in a row I got J358 shards, I already own it. The odds need to change, this is a game for fun I am not in a casino.
Passive mode. Casino games. One shot duals. Buying/customizing wagons/stage coaches. More variety of makes and models of weapons. Buying/upgrading hideouts. Populate the saloons with NPC’s. Let me take a bath and rent a room. Place bounties on griefers. Bare knuckle boxing matches. Allow other players to bet money on the fights. Allow players to buy and trade items with each other. Pony Express courier missions. Train security escort missions. Pinkerton missions where you investigate crimes, interrogate witnesses, and track down leads. Populate more NPC’s in towns that are engaging in random shootouts, fights, arguments, etc. Anything else you’d like to see or remove from my list?
So i won the oppressor at the casino and i recently started buying research and recently i got the missiles but had to go off and my game didn’t save so now i don’t have them. :( Has something like this happened to anyone else. I know about the go to story mode to save but forgot to do that.
The author of the GPL licensed text-mode casino game "GPC-Slots 2" has rescinded the license from the "Geek feminist" collective. The original author, after years of silence, notes that the "Geek Feminist" changed[1] a bunch of if-then statements which were preceded by a loop waiting for string input to a switch statement. The author reportedly noted that to use a switch statement in such an instance is no more preformant than the if-thens. Switch statements should be used where the input to the switch statement is numerical, and of a successive nature, for most efficient use of the jump table that is generated from said code. The author reportedly was offended, after quiet observation of the group, that the "Geek Feminists" mocked his code, mocked his existence as a male, and never did any work on the code afterwards and never updated to include new slot machines added to the original code by author subsequently. The author notes that he neither sought nor received any compensation for the granted license, that is was a gratuitous license, and that there never was any refutation of his default right to rescind given. (A right founded in the property law of licenses.) The copyright owner has reportedly watched quietly as each year the "Geek Feminists" published a recount of their heroic efforts regarding his code.[2][3] Presumably he has now had enough of it all... The author notes that the SF Conservancy attempts to construe a particular clause in the GPL version 2 license text as a "no revocation by grantor clause", however that clause states that if a licensee suffers and automatic-revocation by operation of the license, that licensees down stream from him do not suffer the same fate. The author of "GPC-Slots 2" reportedly notes that said clause does only what it claims to do: clarifies that a downstream licensee, through no fault of his own, is not penalized by the automatic revocation suffered by a licensee he gained a "sub-license" from (for lack of a better term.) The author reportedly notes that version 3 of the GPL did not exist when he published the code, additionally the author notes that even if there was a clause not to revoke, he was paid no consideration for such a forbearance of a legal right of his and thus said clause is not operative against him, the grantor, should it exist at all. (Editor's note: GPL version 3 contains an explicit "no-revocation-by-grantor" clause, in addition to a term-of-years that the license is granted for. Both absent in version 2 of the GPL) The author reportedly has mulled an option to register his copyright and then to seek damages from the "Geek Feminists" if they choose to violate his copyright post-hence. (Editors note: Statutory damages for willful copyright infringement can amount to $150,000 plus attorney's fees for post registration violations of a differing nature to pre-registration violations.) [1]https://geekfeminism.org/2009/10/19/ [2]https://geekfeminism.org [3]http://geekfeminism.wikia.com GPC-Slots 2 is a text console mode casino game available for linux with various slot machines, table games, and stock market tokens for the player to test his luck. For the unlucky there is a Russian Roulette function. [Notice: the revocation of the "Geek Feminists"'s license /just/ occurred. 2019. January.] Addendum: Statements from the program author: "It's my right to rescind the permission I extended. I have done so. You speak as if me controlling my property is a criminal act. And to you people, perhaps it is. If the "geek feminists" wanted a secured interest, they would have to pay for one." "I did rescind the license, yesterday" "I did rescind the license, yesterday Not "reportedly" anymore." https://slashdot.org/submission/9087542/author-recinds-gpl Thoughts?
5. Minecraft (Android/PS4). This game is an all-time classic. I spent so many hours with friends playing survival mode, planning how we would defeat the ender dragon. I spent just as much time in creative, building a city of emeralds, with a library, hospital, casino, and skyscrapers galore.
So me and a friend of mine just got done with a casino mission and we get into a lobby with someone using God mode and running around killing everyone while talking trash in game chat
After escaping the island, get ready to disconnect when you see the cutscene start.
When your character walks away at the end of the cutscene, disconnect internet/ethernet/whatever as soon as you see "transaction pending" disappear (nearly instant for me // edit: if this doesn't appear disconnect when "heist passed" appears). ymmv (your timing may vary)
(2.5 really) DO NOT reconnect to your internet until you get kicked to Singleplayer. I did it on accident in the video which is why it took longer.
Reconnect to online after you get kicked to SP and enjoy your money + ready finale.
As the title suggests looking for games with Casino modes, something on the line of how Test Drive Unlimited 2 does it. Where there is your regular game, and you can go to a casino as a seperate thing and use the money you have made their in your game progress. In test drive it would let you purchase cars and such with the winnings. Something like that would be awesome, preferable racing games that do that because I love collecting cars, but if not others are fine. Also, no Fallout New Vegas, wasn't a huge fan of it. (and after modding it to all hell and back it got boring lol) Thanks! Edit: Something newish (PS3 up era, but for PC, or emulator)
On principle I'm against the new game mode with the casino-like wheel spin.
Certain game modes that resemble casino make me regret playing these games. While some of the energy for the spin we may get for "free", it is still a game mode out of Vegas for me.
Decided to make another post as the "leaker" allegedly had another AMA on 4chan (taken down again) where he clarified a few things that were misinterpreted and also decided to reveal more things about the game. I decided to clarify a few things about my last post as well as some people seem confused about a few details that I mentioned. Credits to u/Elena_xoxo for bringing the second AMA to light in a post in the GTA6 subreddit and also u/roughpreference991 for the screenshots of the AMA. The archived version of the first AMA can be found here. Again, take it with a huge grain of salt because of it being a 4chan leak and no way to know if both the AMAs are done by the same person. This time around the leaker comes with a bolder claim about the credibility that they have been working at R* since 2004 and is primarily a developer. The leaker claims that they know the staff in every area of the dev team. The leaker mentions multiple times to capture the thread and 99% of it will be confirmed "sooner than you think"(Of course, this does not prove shit but could be interesting in retrospect). Now to jump into the details of the second AMA:
Same engine as RDR2 and GTAV but definitely improved upon. Ray tracing is in use but limited to reflections and shadows. Leaker mentions not to expect ray-traced light until the PC release.
They also mention that what they said about the map size of the game in the previous AMA was misunderstood. What they meant was that the fastest transportation in RDR2 takes roughly 15-20 minutes to travel the longest possible route whereas GTA VI is around 13-15 minutes. They mention that the map is bigger than RDR2's in landmass. (The inconsistency of their details of the map from the previous thread is a big red flag imo)
Complete freedom regarding exploration, you aren't forced to play through the main story and can go exploring anytime you want.
They also mention that one of the confirmed songs is "Always on my Mind" by the Pet Shop Boys. (Mentioned in the previous AMA as well but they mention the song name this time.)
Large number of building enterable and they all have textures unique to them but not every building is enterable as it is just too hard to implement.
Better physics than GTAV as RDR2 was taken as the base for it and then built upon for the modern world. Driving feels less arcadey than GTAV but not as weighted as GTA IV's.
The gap between consoles and PC release estimated to be 12 months by the leaker.
The leaker again refuses to leak the MC's name but does mention that he has a mother and a sister. The MC calls the sister Frankie and also the father is dead. (Maybe you play as the father in the 1970s part of the game as I mentioned in the last post who dies when the MC is a kid and then maybe you play as the MC in the modern-day counterpart).
The game has "deceptive" amount of content already according to the leaker.
There's a famous 80s singer hosting one of the radio stations.
Monetization at the launch of Online will be a lot lighter than GTA Vs due to the company being concerned about bad press.
More hair and facial types that can be mixed and matched and also supposed to be period-specific for the online counterpart. Also, there will be a choice of body type but nothing specific like Fat, average, fit, muscular, etc,
There will be a morality meter for the first time similar but not identical to RDR2's system. This will affect certain missions and outcomes.
2 limited maps within the game. Liberty City (pretty much on rails) and a "Cuban" island.
Supposed to be a satirical representation of America in the 1980s.
There's one side mission that's pretty much just one giant easter egg for the Goonies. It is not given to the player by an NPC but started by finding a map (Like one eyed willies).
There is one interesting detail, the leaker first states that the protagonist is older than Tommy Vercetti but then, later on, admits that he made a mistake and that the protagonist is actually 2 years younger than Tommy. (This is the most interesting detail as it can actually be an honest mistake on their part or it could be a clever and subtle way to fake their credibility by acting as if it was an honest mistake.)
The North Point Mall looks really good now and it's way bigger.
There's a scarface style montage that holds a lot of meme potential. (This was an answer to someone asking the leaker if there are any memeable moments)
Main forms of transport stated to be cars, motorcycles, boats, helicopters, and seabirds.
Controls are just a refined version of what you've seen in previous titles. Gunplay is essentially a modified version of RDR2 mechanics. No parkour-style traversal mechanics in the game.
Full body nudity in strip clubs and even during some cutscenes. Also, if you build up a good enough affinity with certain women, you can "make love".
Fidelity and Performance mode similar to something like Miles Morales.
You can work out but transformation won't be as dramatic as GTA SA. You have to also make sure that you're eating or you won't grow. Some more side activities mentioned by the leaker are gambling, dancing, and roller derby which they also previously mentioned in the last AMA.
NPCs are like RDR2 but in a GTA setting. The police don't just shoot you to death for small crimes anymore. If you get the option to bribe the officers for petty crimes.
Using fists have better development than the previous GTA. You can grab people and punch them in a clinch. There are unique animations for stealthy kills.
One example of better car detailing that the leaker gives is of Ferrari Enzo (not called that) and it looks as if it could be in a GT7.
The leaker states that there are a lot of 80s references in GTA Online recently. Also, the song choice for casino update was 80s related.
When someone asked if there is a protagonist replacement point like in RDR2, the leaker declined to say as it might spoil some of the story. The prologue and 1st chapter are set in the 1970s all the way till 1987.
Again I can't stress enough to take all of this with a huge grain of salt as a lot of details could easily be educated guesses, there is no way to even know if both the AMAs were done by the same person and the credibility itself but had to compile it for my Reddit peeps. I also wanted to clarify a few things from my last post as well:
I did mention that the first 2 chapters are set in the late 1970s, to be more specific the prologue and 1st chapter are set in that time period, and it goes from the late 1970s till 1987.
The Ricardo codename mentioned for the protagonist in the last game was indeed based on the Ricardo Milos meme. (The leaker stated that the protagonist has "sun-kissed" tan so maybe that's why the codename.)
RDR1 is technically being "remastered" as the map was already made in the newer engine so it's not a remake. The leaker also did state in the last AMA that it looks like a next-gen game.
A lot of people mentioned that Ken Rosenberg and Tommy Vercetti cannot exist in the HD universe as R* has stated that the HD universe is different than the previous games. While I don't deny that but at the end of the day, it's R*'s intellectual property so it wouldn't be surprising if they did it. The other possibility could be an alternate version of the same characters that exist in the HD universe.
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those who want a “small but detailed map” are the same ones who were just at the airport in Gta 4 online, wasting the rest of the map
Gta 4 map was everything Gta v is “lacking” it had an alive city, lots of enterable buildings and it was inmersive, but even with all that %90 of the lobbies were just players killing each other at the airport Im speaking exclusively about the online mode, GTA V map might not be ultra detailed or feel alive and immersive, but is big fun and entertaining and there is always something to do anywhere in the map. Regardless of the number of players in the lobby, rockstar knew how to make players spread out all over the map, u see players at sandy shores, the docks, the airport, downtown , at the casino etc etc. Just the possibility to use jets, helicopters and airplanes alone makes me lean towards a big but not detailed map rather than the small but detailed one, just look at how Cyberpunk is lacking this features. Honestly i love the gta map and I don’t agree with those who want an ultra realistic and immersive map, if you want that just go outside there and do whatever, GTA is a videoGAME, not real life. At the end of the day it doesnt fucking matter how u and me feel, Rockstar will follow the same Gta v path on Gta Vi. GTA 5 its the most successful and profitable entertainment product to ever exist. And before that Gta San Andreas had massive success too, guess what? Both have big but not detailed alive and inmersive maps Just accept the facts, if you dont like the current state of Gta V you will be really disappointed when gta vi releases and youll see it is not different than Gta v
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